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_monster Struct Reference

#include <Common.h>

List of all members.


Detailed Description

A monster class.

Definition at line 38 of file Common.h.


Public Attributes

void(* allocCustom )(LiveMonster *live)
void(* breedMonster )(LiveMonster *live, SDL_Rect *pos)
struct _monsterbreeds
int damage
int(* detectMonster )(Position *pos, LiveMonster *live)
void(* drawMonster )(SDL_Rect *pos, LiveMonster *live, SDL_Surface *surface, SDL_Surface *img)
int face_mod
int harmless
int image_count
int image_index [256]
int max_children
void(* moveMonster )(LiveMonster *live)
char name [40]
int random_speed
int start_speed_x
int start_speed_y
int type

The documentation for this struct was generated from the following file:

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